Jepela

🚚 Courier Town · two vans, one town, only one remembers

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Two vans deliver the same parcel to the same address, round after round. Six of the eight addresses have a quirk a courier only learns by failing: a dog, a locked gate, a flooded lane… Each van asks Jepela once per delivery: which way to drive, and where to leave the parcel. Van A has no memory. Van B has a Jepela memory: when it fails, the game writes one lesson for that address. Press Step or Autoplay and watch the two lines on the chart part ways.

Van A Β· no memory
Waiting at the depot.
Van B Β· Jepela memory
Waiting at the depot.

Deliveries that worked each van, over the last 8 deliveries (one day)

Van A, no memoryVan B, Jepela memory

The town what the vans found out, the hard way

Van B's memory one lesson per address it failed

How it works

Each delivery is one POST /v1/systemone per van, at the same moment, with the same state (the address, what the van sees, the parcel, the time) and two questions: route (town bridge, tunnel, ring road) and drop-off (front door, back door, parcel box, neighbour, reception, concierge).

Van B also names a subject. Jepela recalls the lines that share words with the state, so the lesson for 12 Oak Lane comes back at 12 Oak Lane and nowhere else, and every answer shows what it would have been without memory and how far each line moved it.

Try it: forget a lesson (Γ—) and watch Van B fail there again. Or teach a tip before Van B's first visit, like β€œWillow Farm: take the town bridge.”

The last two API calls, word for word

Van A

No call yet.

Van B

No call yet.

Engine answering Β· API health check, 09:08 UTC